How It Works
Built for the Integrity Demands of Live Games
GamersLab isn't a generic event bus. It's a purpose-built ledger designed to be trustworthy enough for competitive play and flexible enough for every ecosystem use case.
The Platform
Everything You Need. Nothing You Don't.
One integration covers real-time streaming, historical replay, permissioned access, and a builder ecosystem — all on top of an auditable, tamper-proof ledger.
Server-Authoritative Events
Data comes from game servers, never clients. No spoofing, no guessing — trustworthy enough to power competitive rankings and monetizable partner tools.
Append-Only Ledger
Immutable, integrity-proven, fully replayable. Audit any decision, replay any game state, and build on data that can't be edited or tampered with after the fact.
Real-Time Streaming
Low-latency event feeds for live overlays, dashboards, Discord bots, and community experiences — delivered as they happen, not minutes later.
Historical Replay
Query and replay any event window. Power post-match tooling, analytics pipelines, AI model training, and debugging with the same unified API.
Fine-Grained Permissions
Role-based access at the event, dataset, and subscriber level. Studios stay in full control while enabling exactly the openness they want — nothing more.
AI-Ready Schemas
Uniform, structured data that LLMs and agents consume without preprocessing. Ship intelligent applications on top of real game data faster than you thought possible.
FAQ
Common Questions
Everything studios and builders ask before they sign up.
- How does GamersLab connect to my game?
- Your game server sends events to GamersLab using our SDK and an API key. There is no client-side component — all data originates from your authoritative game server. SDKs are available for common game server languages and engines, and the REST API works with anything else.
- What kinds of events can I send?
- Anything that happens server-side: match start and end, player actions, kills, deaths, item pickups, economy transactions, session metadata, and custom events specific to your game. You define the schema; GamersLab stores and distributes it uniformly.
- Who controls access to the data?
- You do, entirely. Data is private by default. You can open specific event types to approved partners, public subscribers, or keep everything locked. Access is granted at the event type, dataset, and subscriber level — you can revoke it at any time.
- Can builders access data in real time?
- Yes. GamersLab provides low-latency event streaming alongside historical query access — both through the same subscriber API. Builders can power live overlays and dashboards as well as post-match analytics from a single integration.
- What is an append-only ledger and why does it matter?
- An append-only ledger means events can be written but never edited or deleted. This makes the data tamper-proof and fully auditable — trustworthy enough to power competitive rankings, anti-cheat tooling, and monetizable partner experiences that require verified data.
- How is GamersLab different from building our own telemetry pipeline?
- Building in-house means rebuilding the same pipeline for every title, maintaining custom partner integrations, and owning the access control layer. GamersLab is a shared substrate — integrate once and get real-time streaming, historical replay, permissioned distribution, and a builder ecosystem out of the box.
- Is there a free tier for builders?
- Yes. Builders can sign up, browse the game catalog, and get subscriber keys at no cost. Paid tiers unlock higher rate limits, additional historical query depth, and priority access to new game integrations.
- Can I monetize access to my game's data?
- Yes. Studios can configure paid subscription tiers for partner and public access. GamersLab handles the permissioning layer — you set the terms, we enforce the access.
- Is the data suitable for AI and LLM applications?
- Yes. All events are stored in uniform, structured schemas that AI tools can consume without preprocessing. Historical replay access makes GamersLab a practical data source for training, fine-tuning, and powering autonomous game agents.
- How quickly can a studio integrate?
- Most studios complete a basic integration — sending their first events and configuring permissions — in under an hour. Full production rollout with schema design and partner access rules typically takes a few days.
Get Started
Ready to see it in action?
Integrate your game or grab a free builder key — both take minutes to start.